Compass Rose... without Rose?
Compass Rose » Devlog
codyfun123 on the Dicey Dungeons Discord asked why Compass Rose has a 3rd-person PC at all - why not just point and click? Thanks for asking such a good question, Cody - it helped me break out of my assumptions, which is apropos for a game about thinking outside the box. I couldn't come up with a reason other than that I love Rose and want her to be the star of my game (:
But making Compass Rose fun and easy to play comes first! Since my code was well-factored (thanks, Past Pace!) it was quick work to whip up a Roseless version of Compass Rose.
Let me know what you think!
Changelog:
- Remove Rose (!)
- Add mouse support
- Move the west branch to the east branch (because secret reasons)
To-do:
- Add mousewheel support to the east branch
- Make Slime Doors Wiggle Again
Files
Compass Rose v4.0 (Roseless) WebGL.zip 5.1 MB
Nov 18, 2018
Compass Rose v4.0 (Roseless) Win.zip 15 MB
Nov 18, 2018
Get Compass Rose
Compass Rose
A lateral-thinking puzzle game with in-game hints. To escape, you must rethink everything you know.
Status | Released |
Author | Pace Heart |
Genre | Puzzle |
Tags | eureka, in-game-hints, lateral-thinking, rhyme, riddle, steganography |
More posts
- Compass Rose released!Apr 06, 2019
- v0.9 - new introMar 14, 2019
- v0.8 released! Final puzzle + in-game hint systemFeb 17, 2019
- Surprise! v0.6.1 released!Dec 20, 2018
- v0.6 complete! ...but not released. Here's what you're missing!Dec 17, 2018
- Major rewrite of the third puzzleDec 07, 2018
- v0.5.2 two bugfixesDec 01, 2018
- The third puzzle is ready!Dec 01, 2018
- v4.0.1 Fix the "click outside the screen" bugNov 18, 2018
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