Compass Rose... without Rose?


codyfun123 on the Dicey Dungeons Discord asked why Compass Rose has a 3rd-person PC at all - why not just point and click? Thanks for asking such a good question, Cody - it helped me break out of my assumptions, which is apropos for a game about thinking outside the box. I couldn't come up with a reason other than that I love Rose and want her to be the star of my game (:

But making Compass Rose fun and easy to play comes first! Since my code was well-factored (thanks, Past Pace!) it was quick work to whip up a Roseless version of Compass Rose. 

Let me know what you think! 

Changelog:

  • Remove Rose (!)
  • Add mouse support
  • Move the west branch to the east branch (because secret reasons)

To-do:

  • Add mousewheel support to the east branch
  • Make Slime Doors Wiggle Again

Files

Compass Rose v4.0 (Roseless) WebGL.zip 5.1 MB
Nov 18, 2018
Compass Rose v4.0 (Roseless) Win.zip 15 MB
Nov 18, 2018

Get Compass Rose

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